Adds a "Loaded Mods" button to the KSP main menu, sitting between Addons & Mods and Credits. Click it and you get a window listing everything in your GameData folder that isn't part of the base game.
Built for KSP 1.12.x. Works on Windows, Linux and Mac.
Drop the ModMenu folder into GameData. That's it.
Everything in GameData except Squad and SquadExpansion. Dotfiles get skipped as well, otherwise Mac users would see .DS_Store sitting there pretending to be a mod. Loose files are tagged with "(file)" so you can tell them apart from real mod folders, which is handy for spotting things like ModuleManager's cache.
There's no version info or dependency checking. KSP has no mod manifest format the way Minecraft Forge does, so the folder listing is genuinely all there is to go on.
ModMenu.dll
Everything is wrapped in try/catch so a broken button can't take down your main menu. Check KSP.log and search for [ModMenu], it logs what happened.


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