KerbalFX

A lightweight modular FX framework for Kerbal Space Program.

License: Other

Game Version: 1.12.5

Source code: bimo1d/KerbalFX

Downloads: 150

Author: bimo1d

Mod Website: Forum Thread

Followers: 7

KerbalFX is a lightweight, modular FX framework for Kerbal Space Program.

Important notice for current 0.4 users: If you don't want the new Impact Puffs module than you can skip current 0.5 version, it doesn't affect Rover Dust.

Current modules:

  • Rover Dust: adds wheel dust effects while driving rovers and other wheeled craft.
  • Impact Puffs: adds launch/landing puffs near terrain and one-shot touchdown bursts.

Rover Dust currently includes:

  • Dynamic wheel dust emission based on movement and surface contact.
  • Configurable quality and behavior through in-game Difficulty Settings.
  • Surface-aware visual tuning for better integration with different terrain looks. (Very alpha)
  • Lightweight approach focused on visuals (FX).

Impact Puffs currently includes:

  • Engine plume-ground puffs for launch and landing.
  • Configurable quality through in-game Difficulty Settings.
  • One-shot touchdown burst for harder landings. (Alpha)
  • Compatible approach with Waterfall in mind.

Project status: KerbalFX is currently in a very early public beta state, but is under active development and already playable. Rover Dust and Impact Puffs should work with all planet packs, but for now stock system is prioritized for development.

Screenshots:

Impact Puffs:

One small step...

After 20 hours of debugging

Rover Dust:

Backwards style

I think there's something wrong with my tire

This mod is released under the Unlicense, which means it is in the public domain.

Source code (GitHub): https://github.com/bimo1d/KerbalFX

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  1. spacedock.info
  2. forum.kerbalspaceprogram.com
  3. www.google.com
  4. sd1a.52k.de
  5. sd1b.52k.de

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