VehicleDestruction

This mod adds basic vehicle destruction to KSA.

License: MIT

Game Version: 2026.2.11.3592

Downloads: 315

Author: MrJeranimo

Followers: 0

Outdated Mod

This mod is not known to work with the latest version of Kitten Space Agency. Proceed with caution.

This Mod adds destruction to vehicles in Kitten Space Agency.

If you crash a vehicle into a StellarBody or another vehicle while going faster than 14m/s (default value) the vehicle with less mass will be destroyed. The other vehicle will not have any changes.

You can change the crash speed threshold in the "VehicleDestruction" tab under the "Mods" menu.

Please note this is still very janky due to colliders being a bit weird in KSA.

Using ModMenu you can also view your last crash report if you want to see it again.

Known Issue:

  • Camera flies away after a crash. (This is a tricky bug, sorry)
  • If you crash while your engine is on, the engine sound will stay on. (If you time warp to 30x speed or higher, the sound will go away even after going back to 1x speed)

License: MIT License

Dependencies

Each of the dependencies must be installed and put into the KSA/Content/ folder and have their mod.toml info put into the manifest.toml in Documents/MyGames/Kitten Space Agency/.

  1. ModMenu: GitHub, SpaceDock

Using as a Dependency

Anyone is free to use this mod as a dependency for their own mods. I currently do not know how to do that so this section will be updated as I learn more about it.

I would recommend trying to point to the compiled VehicleDestruction.dll file to reference its code, but I am not sure if this will work.

Good Luck!

Installation

If you install the Release, just make sure to add

[[mods]]
id = "VehicleDestruction"
enabled = true

to \Kitten Space Agency\Content\mainfest.toml or \Documents\My Games\Kitten Space Agency\manifest.toml.

And make sure you put the VehicleDestruction folder in \Kitten Space Agency\Content\.

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