What is it?
Tag crafts, search craft by tag or name, load crafts from different save.
You can see features in this gallery: http://imgur.com/a/MfQlk
How to install?
Get newest release, unzip it and put in "Kerbal Space Program/GameData" folder.
Note You can also download this mod using CKAN
Released on 2021-11-24
From the original:
Added ability to read/load from the Subassemblies folder Added new default tags Added AutoTag button, to auto tag Crewed, NonCrewed, & Stock Added Must have/Not have Added a RequireAll option to each group Resized window (made it smaller) Moved all GUIStyle creations into RegisterToolbar.UpdateStyle(), this fixes memory leaks/unnecessary overhead where GUIStyles were being recreated every loop Fixed tree view in tag window so +/- are not on separate lines Reformatted all files using VisualStudio tools Moved textures into PluginData to eliminate need for KSP to load them Replaced texture loading method with method from ToolbarController Fixed multiple directories with same name but different case (works on Linux/Mac, not so well on Windows. Specifically, Views/views now all in Views2, Services/services now in Services2) Add sort by Crew Capacity Fixed second settings window from being opened if one is already open Adjusted size of settings window if using KSP skin Add display ksp version Added toggle to show KSP version Added toggle to show stock files (stock setting is used initially) Fixed screen going grey Added ability to move craft files to a different directory Added search for all directories called "Ships" in all mod directories, will include them under stock settings. This is not a feature of the stock loader Added include for DLC Ships directores. This IS a feature of the stock loader Added display of directory where craft comes from (only when from a mod) Added toggle for Only Stock Craft