SIMPLEX Colonies

A mod that adds massive Arcology Colonies and utilises MoarKerbals to spawn new Kerbonauts

License: CC-BY-NC-SA

Game Version: 1.12.5

Downloads: 1,662

Author: theJesuit

Mod Website: Forum Thread

Followers: 3

SIMPLEX Colonies extends the reach of Kerbals across the system and beyond

*Recommended, NOT REQUIRED **

A lightweight mod that adds heavy weight arcologies and colonists into the game.

Colonists are a resource. They live private lives within closed arcology systems. Some maybe interested in becoming kerbonauts, but this requires Interest to be generated within the Arcology and a visiting kerbonaut to 'recruit' a colonist (Requires MoarKerbals)

There are two arcologies. Both will allow kerbonaut recruitment. Either in orbit, or landed.

A taxi part will allow you to transport colonists to a colony.

A nursery part allows you to self generate more 'colonists'

An ISRU part allows the colony to supply you with free resources for your crafts (i.e. fuel)

A Harvetser part extracts local resources for free! Much like a drill. Colonists won't stray far from home though, so no biome humping to get the next thing.

Recommended: Extraplanetary Launchpads. The Arcologies are 350tons and 420tons. 45 metres wide. Good luck trying to launch this, or even land it! Build it onsite.

Loading changelog...

Stats for SIMPLEX Colonies

Downloads over time

Downloads per version

New followers per day

Top Referrers

  1. spacedock.info
  2. forum.kerbalspaceprogram.com
  3. www.google.com
  4. www.bing.com
  5. sd1b.52k.de
  6. duckduckgo.com
  7. sd-prod-live.52k.de
  8. www.ecosia.org
  9. github.com
  10. www.spacedock.info

Export Raw Stats

Export Downloads

Export Followers

Export Referrals

Raw stats are from the beginning of time until now. Each follower and download entry represents one hour of data. Uneventful hours are omitted.