This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
A Custom Barn Kit config addon that increases Kerbal Space Center buildings to ten levels instead of the stock game's four. For Kerbal Space Program. Doesn't add more building models.
After playing KSP for a while I wanted a tad more granularity to the building upgrades at the Kerbal Space Center. Going from 30 max parts to 255 in one upgrade felt a little too much all at once.
The stock game's four levels (initial + three upgrades) just seemed too basic, and very unKerbalistic. So I sat down with Bill and added some Komplexity and moar levels!
Yes, now there are a total of ten levels (initial plus nine upgrades) for every building in the KSC. This addon depends on Module Manager and Custom Barn Kit by @Sarbian. Might not play nice with Bureaucracy.
costs scale with game difficulty settings (as does stock) and the initial (level one) costs are in case you damage / destroy a building.
- balance suggestions and comments
- Compatibility patches
- A final polish and proofreading pass on the Buildings wiki pages would be very helpful.
- Setting up this addon to use Patch Manager
- Marketing Images and Videos such as hero shots, animated gifs, short highlight
- Have a request? Glad to have them, kindly submit through GitHub.
Use CurseForge/OverWolf App (currently does not install dependencies)
Whilst I agree CKAN is a great mod for those that can't use zip tools. I take no part, nor am I interested in maintaining the CKAN mod metadata for my mods. Please don't ask me about it but refer to the CKAN mod thread if you are having issues with CKAN or the metadata it maintains. Beware, CKAN can really mess up though it tries very, very, very hard not to.
red box below is a link to forum post on how to get support
Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
zer0Kerbal
Forum: Thread - Source: GitHub
License:Disclaimer(s)
All bundled mods are distributed under their own licenses
All art assets (textures, models, animations, sounds) are distributed under their own licenses
zer0Kerbal
Track progress: issues here and projects here along with The Short List
[^1]: this isn't a mod. ;P [^2]: may work on other versions (YMMV) [^3]: Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!
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