This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
Micro Shuttle and Rescue Vehicle for three (3) kerbals by Fruit Bat Industries. This is not a SSTO.
By @zer0Kerbal
, originally by @Sage Sagan
with @Daemoria
and @Blackheart612
<details> <summary>Preamble by @Sage Sagan</summary>
I love Helldiver's KSO, but it got me thinking about the WEKA and the idea of a REALLY small lifting body shuttle(1.25m scale) for crew return and emergency returns from orbit. So after a few abortive attempts at Blender which resulted in the kind of design that should be drowned at birth, I decided to draw on a napkin at work(aren't those always the best designs?).
The idea ~would be~ [was] to keep a very low part count, so ideally it will consist of only 6-8 parts i.e. Fuselage,right and left winglets ,docking port,two oms engines. The OMS engines would be R.C.S fueled so they can share the same internal R.C.S. tanks as the thrusters. The shuttle will seat 2 kerbals in a tandem configuration with hopefully RPM displays(2), as a place holder the MK2 cockpit IVA could be used as config is similar.
The shuttle, when fueled would weigh in at around 1.8 tonnes and due to it's size will fit in a 2.5m fairing which makes it much easier to launch especially for FAR uses. I picture it as being slightly wider that a MK2 cockpit. This is not shown on the sketch but the docking collar will fit on the rear. The compact size means it should fit in a 2.5m cargo bay for carrying on larger ships etc.
</details> <details> <summary>Youtube review by @Kottabos Gaming</summary>Support on Patreon.
</details> <details> <summary>Some of the amazing modeling work of @Daemoria</summary>Some of the amazing modeling work of Daemoria</details> <details> <summary>More inspiration</summary> Test Flight!: More inspiration </details> <details> <summary>Fruit Bat Industries mk I</summary> </details>
- Would love someone to convert from FireSpitter to Stock and/or KSPWheel
- Variant Textures and code to make it work always welcome!
- Model updates to Unity 2019
- Parachute textures that work using Pteron logos
- Have a request? Glad to have them, kindly submit through GitHub.
- [x] English - in progress
- [ ] your translation here
HELP WANTED - See the README in the Localization folder for instructions for adding or improving translations. GitHub push is the best way to contribute. Additions and corrections welcome!
zer0Kerbal
Use CurseForge/OverWolf App (currently does not install dependencies) [^3]
*red box below is a link to forum post on how to get support*
Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to datezer0Kerbal
Forum: Thread - Source: GitHub
License:
Bundled addons/mods are distributed under their own licenses (if any)
Art assets (textures, models, animations, sounds) are distributed under their own licenses
@Sage Sagan
[^1]: may work on other versions (YMMV) [^2]: Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date! [^3]: this isn't a mod. ;P
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