Water Launch Sites

Add two spawn points near the KSC Shore: on the water surface for boats and underwater for submarines. + few objects on the shore and underwater anomalies

License: GPLv3

Game Version: 1.12.2

Source code: yalov/WaterLaunchSites

Downloads: 6,349

Author: flart

Mod Website: Forum Thread

Support this mod: Donate

Followers: 38

Outdated Mod

This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.

Add 2 new spawnpoints near KSC Shore: on the water surface for boats and underwater for submarines (SPH).

I couldn't resist and have added few objects on the shore: a tower and marinas.
Also you can find 2 new underwater anomalies on the Kerbin (locate them using KerbNet or SCANsat).

A spawn point for boats is a purpose of the mod, so I am not going to add a lot of static objects.

Kerbal Konstruct and Module Manager are dependencies.

The KK supports The Making History launchsite list (MH-list). Also it has its own KK launchsite list (KK-list), where you can open/close launchsites.

By default the Sea Level launchsite is opened.

The mod should work on the rescale systems or with those "upgraded KSC" mods. The DLC Making History is recommended, without the DLC, you will need to launch using KK-list, there will be another tower and no marinas

KottabosGames video (v0.9.1): https://youtu.be/6Ct9K6xFAoc

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