This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
Localization Helper will allow mod localization library creators to force a language onto KSP, even if the game doesn't yet support the language. This allows the libraries to be mostly tested with the new language.
To configure the language, install the mod and open the file /GameData/LocalizationHelper/PluginData/Language.cfg Enter the appropriate language code and save.
Warning: The mod does not protect itself against malformed language codes. Improper editing of this file may cause exceptions to be raised.
Note: Language elements can only be displayed if the appropriate libraries are available. In game elements including, but not limited to, action group names, part information, part category names, etc. will only be translated if the Squad provided language libraries are available. For languages that are not installed or do not yet exist, these elements will show in English. However, elements from the libraries of specific mods will be displayed in the configured language.
Raw stats are from the beginning of time until now. Each follower and download entry represents one hour of data. Uneventful hours are omitted.